Our research falls into three broad themes: computer engineering, telecommunications and networks. Interaction between computers and networks lies at the heart of fourteen of our research areas:
- Serious gaming
- Pervasive computing
- E-business
- Home automation
- Learning technologies
- Intelligent systems
- Strategic information systems planning
- Context analysis
- Autonomous agents
- Networking
- Security and forensics
- Robotics and haptics (including software, embedded systems and microelectronics)
- Cloud computing
These areas work together to investigate the effects that engineering and technology have not only on computing systems and IT networks, but also individuals, groups and communities
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